Portfolio

  • Game Engine Food Physics

    Proof of Concept, Programmer (Unreal Engine 4, Blueprints) - Programmatically Designed Soft Body Objects

  • Monty

    Prototype, Programmer (Unity, C#) - Unit Controlling Puzzle Game

  • Project FreeGUN

    Proof of Concept, Programmer (Godot, GDScript) - Networked Multiplayer Framework

  • Terminal Rogue Remake

    Completed, Programmer (C) - Remake of Rogue using C and Linux tools

  • The Shadows That Linger

    In Development, Lead Programmer (Unity, C#) - Narrative Adventure Murder Mystery